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Video Game Designer

ebook
1 of 1 copy available
1 of 1 copy available
Readers will learn what it takes to succeed as a video game designer. The book also explains the necessary educational steps, useful character traits, potential hazards, and daily job tasks related to this career. Sidebars include thought-provoking trivia. Questions in the backmatter ask for text-dependent analysis. Photos, a glossary, and additional resources are included.
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  • Reviews

    • School Library Journal

      November 1, 2008
      Gr 4-7-Hooking readers with a job scenario, these conversational narratives then flow into historical perspectives, adding illustrations of early pioneers. Chapters cover typical career-education content such as what happens at work, what it takes to do the job, and what the future holds. Color-blocked vocabulary is integrated into the text and defined in a glossary. Sidebar information is labeled as Learning & Innovation Skills, which often poses critical-thinking questions, or Life & Career Skills, which features, for example, a short inspirational biography. This series is more of a cover-to-cover read than the others reviewed here, requiring fact finders to consult the index for information such as salary.

      Copyright 2008 School Library Journal, LLC Used with permission.

Formats

  • OverDrive Read
  • PDF ebook

Languages

  • English

Levels

  • ATOS Level:5.5
  • Lexile® Measure:920
  • Interest Level:4-8(MG)
  • Text Difficulty:4-5

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